Game engine location simulator

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"Wouldn’t it just be awesome if our apps could work inside a virtual venue in 3D?!!!"

Creative Technologist Dan Parkinson has been exploring how a video game engine could be used to provide location updates to our applications via a new module plugged into the location engine, making our applications work in a virtual museum—in this case, Mona.

Here's what it looks like with iOS:

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Vlas Voloshin, our Lead Engineer – iOS, further developed the concept for Android.

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And because we don't take everything we do too seriously...

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A hand holds a mobile device displaying a map of Mona, against a backdrop of a 3D video game.

Acknowledgement of Country

In the spirit of reconciliation, Art Processors acknowledges the Traditional Custodians of country throughout Australia and celebrates their enduring connections to Country, knowledge and stories. We pay our respects to Elders, past and present, and extend that respect to all Aboriginal and Torres Strait Islander peoples today.

We proudly partner with First Nations people for many of our projects. If you are an artist or organisation with an upcoming project, or you’re seeking work in experience design or creative technology, we would love to work with you.