Our work

Region
Topic
Project

Project: Australian Sports Museum

Sharing Australia's sporting stories
Australian Sports Museum Sharing Australia's sporting stories
To bring Australia's greatest sporting stories to life we integrated technology unobtrusively across the museum. View Project
Project

Project: The Australian Stockman’s Hall of Fame

And Outback Heritage Centre
The Australian Stockman’s Hall of Fame And Outback Heritage Centre
Art Processors is leading the artistic and digital transformation of The Australian Stockman’s Hall of Fame and Outback Heritage Centre. View Project
Project

Project: Japan Supernatural immersive audio guide

Art Gallery of New South Wales
Japan Supernatural immersive audio guide Art Gallery of New South Wales
We created a location-aware audio guide that combined original music, narration and sound design to immerse visitors in a universe of demons, ghosts, witches and spirits. View Project
Project

Project: Josh Muir: What’s On Your Mind?

Bendigo Art Gallery
Josh Muir: What’s On Your Mind? Bendigo Art Gallery
We combined augmented reality with a soundscape of music and narration to add new dimensions to the work of Indigenous artist Josh Muir. View Project
Project

Project: MINE: Simon Denny

Museum of Old and New Art (Mona)
MINE: Simon Denny Museum of Old and New Art (Mona)
How might augmented reality, data mining, and the plight of a species on the brink of extinction provoke audiences to rethink their relationship with technology and the environment? View Project
Project

Project: Masters of Modern Art from the Hermitage

Art Gallery of New South Wales
Masters of Modern Art from the Hermitage Art Gallery of New South Wales
How might sound help audiences understand the works of one of the most striking progressive movements in the history of modern art? View Project
Project

Project: The O

Museum of Old and New Art (Mona)
The O Museum of Old and New Art (Mona)
When David Walsh opened the Museum of Old and New Art (Mona) he wanted to revolutionise the way a museum could look and feel—no wall labels, no scholarly rhetoric. View Project
Project

Project: Awaken

The University of Melbourne
Awaken The University of Melbourne
How can extended reality technologies 'awake' the untold stories and generational knowledge of Australia's First Nations people? View Project
Project

Project: John Russell Audio Experience

Art Gallery of New South Wales
John Russell Audio Experience Art Gallery of New South Wales
How might an immersive experience for the ears broaden our understanding of what an audio guide can be? View Project
Project

Project: World War I Interactive Gallery

Australian War Memorial
World War I Interactive Gallery Australian War Memorial
An experience as impactful as the Australian War Memorial called for a “hands-free” audio experience, utilizing location-tracking technology to allow visitors to remain completely immersed throughout their visit. View Project
Project

Project: The Spirit of ANZAC Centenary Experience

Australian War Memorial
The Spirit of ANZAC Centenary Experience Australian War Memorial
For the Spirit of the Anzac touring exhibition we developed a location-based audio tour that would move with visitors, operate within remote geographic locations and that worked reliably and consistently. View Project
Project

Project: If These Walls Could Talk

State Library of New South Wales
If These Walls Could Talk State Library of New South Wales
We developed an interactive application that visitors can use on their own smartphones to access little-known stories about the extraordinary objects held within the collection. View Project